The ideation platform marketplace hasn’t really changed that much in the past 7 years or so. There was an early burst of innovative design and alignment with user needs, but at this point the sector seems to have stagnated in terms of how they add value. Call it reaching middle age, or perhaps they are having a 7-year itch?
Over 650 submitted projects from all over the world, over 70 international partners including UNESCO, governments, NGOs and media – these are the first facts and figures from the Bringing tech&science closer to people campaign, launched in November 2016. All the best projects were officially presented on Closertopeople.com last week, the effect is mind-boggling.
Last week Unilever announced research showing that one-third of consumers now purchase its brands based on their good social and environmental performance, but went on to suggest that brands are missing an opportunity from not promoting sustainability effectively. Getting this right could unlock a further $1trn market opportunity for sustainability innovators.
This time of year is full of meetings with leadership and teams in order to help them prepare for the year ahead. People discuss financial goals, sustainability goals, profitability targets, customer success metrics, and more, but there are also numerous research & development teams out there who are coordinating their annual innovation strategy who struggle in their process to create a cohesive innovation strategy.
The keyword “Industry 4.0” is no longer an empty cliché or a black box; it is currently probably the most important topic within the German economy. Not only will existing processes be revolutionized – but also new businesses and business models will arise. More and more companies have already started to tap into its potential.
Attention innovators: here’s your chance to showcase tech & science projects and benefit from international promotion among a tech-oriented crowd, media, industry representatives and business professionals for free. The digital campaign, “Bringing tech&science closer to people,” carried out under the auspices of UNESCO, is here to celebrate innovators and inventors and the world-changing solutions they are working on.
They say creativity loves constraint. In fact, if you ask professional, creative people about their “limitations” they naturally see them as exciting and stimulating. Engineers and software designers for instance see constraints as absolutely fundamental to problem solving. So why does constraint get such a bad wrap? Why do so many people see them as things to be managed and talked around and spun? In this week’s episode, Adam Morgan delves deep into this topic and explains his process for creating a framework to understand constraint and a process to help people successfully manage it.
November 3, 2016: There’s no longer any doubt that the democratization of designing, planning and decision making for just about anything is here to stay. In fact, these days it seems that no problem is too big or complex for the crowd. In this edition of What’s New we can see crowdsourcing being used to substitute a traditional justice system, write a country’s new constitution, plan the next generation of smart-cities, search for cleaner water, investigate the Moon and Jupiter, and the list goes on.
Are you trying to transform something? Most of us are. In fact, data shows that at least 68% of organisations have moderate to significant transformations in their 2-3 year plan. In this short talk, Penny Weller, Senior Director at the Hackett Group, talks about continuous process improvement and strategies to create sustainable transformations and improvements your business and in the world around you.
Innovation has become a business mantra and a word that threatens to lose all meaning every time it’s uttered at another conference or thrown into another book title. But in spite of its omnipresence it continues to be essential – a growing field – and one of the only practices that might save businesses from extinction.
Kittens are ‘fuzzy’ because they’re soft and fluffy. But if someone uses the same word to describe the early stages – or ‘front-end’ – of an innovation process, the meaning is less cute. In that case, ‘fuzzy’ means ‘blurry’, ‘unclear’ or even ‘incoherent’. In many cases, innovation projects start off as chaotic and seemingly aimless ventures. In fact, this happens so often, that organizations tend to accept the ‘fuzzy front-end of innovation’ as a necessary evil. At CREAX, we believe front-end fuzziness can and should be drastically reduced in order to innovate efficiently.
Innovation is all about survival – how often do we hear versions of that line? But in the field of humanitarian aid this really is the case. Innovation can sometimes be a matter of life and death. It’s a world characterised by crisis – but it’s also somewhere from which we might learn some new lessons to help manage innovation.
In this clip of InnoView (a new interview series in partnership with FEI and Culturevate), Scott Millward (Chief Learning Officer, Farmers Insurance) and Anthony Ferrier (CEO, Culturevate) talk about impediments to innovation in a corporate environment and what you personally can do to deal with these challenges or perhaps avoid them all together.
What is the real value of participating in innovation programs? In this article Rob Hoehn looks at his favourite example, working with the Department of Energy. They started by asking the public what the most pressing problems were when it came to making solar a cost-competitive resource for every citizen and then asked that same crowd to come forward with possible solutions to the top-voted problems.
Identifying new sources of growth has become increasingly more complex given the myriad of alternatives that new business models, strategic partnerships, advanced technologies, and other disruptive mechanisms offer us. Taking a systematic approach to finding these opportunities means veering from our usual mode of operations to a much more speculative mindset where the learning journey is as important as the destination itself.