Innovation & Ideation for Designers (and their Public)

In today’s crowded marketplace a new product is only as good as its packaging and marketing campaigns. How can you make it stand out from the competition? How can you update the design of your product without alienating your customer? The new book “Creative Anarchy: How to Break the Rules of graphic Design for Creative Success” provides ideation techniques and creative tools to push boundaries and expectations while preserving the function and message of the design.

Creative Anarchy by Denise Bosler is divided into two parts, which are cleverly printed in opposite directions. That’s right, you cannot read this book cover-to-cover, you must flip it over and start anew.

Part One: learn the rules

The first half of the book covers the history, purpose and importance of basic design principals (color, layout, texture, typography, etc.) and why design matters in the bigger picture. Relevant real-world examples accompany the concepts and cover a wide range of cultures and styles—everything from political posters and Russian protest groups to Catalan restaurants and San Francisco rock bands. This content may at first seem basic for the experienced designer, but I found the author’s advice inspiring and necessary. After all, you can’t break the rules if you don’t know them in the first place.

After a quick run through the basics, the author covers the soft skills needed in design work, such as “leaving you ego at the door,” designer ethics and effectively working with difficult clients. I thought this chapter was a nice segue between the section on following the rules and learning how to break them effectively.

Gallery pages

Part Two: break the rules

The second half of the book is broken down into seven chapters, each detailing the reasoning behind when, where, why and how to push creative boundaries. Each chapter includes a gallery with visual examples, and exercises to put the concepts into practice.

Here are some of the learning objectives outlined in the exercise sections:

  • Advertising exercises focus on finding different perspectives from which to sell products or services, how to surprise the audience and challenge your problem-solving skills.
  • Branding exercises push you to find design solutions that you may not otherwise have thought of, use underutilized or unimagined materials and push the boundaries by examining new trends.
  • Poster exercises help you generate thought-provoking dynamic imagery that will grab a viewers attention and hold it through the entire message and tap into the wonder of the absurd to prompt fresh ideas.
  • Publication Design exercises help you to discover patterns to make your design livelier and more interesting, and to find flow in order to tell a story with your design.
  • Promotions and Invitation exercises help you to think outside the box to speak to all personalities that are involved in the event and create visual excitement to create a sense of participation.
  • Packaging exercises explore historical movements to develop relevant and modern design concepts and visuals. Another important exercise teaches you to dream big while at the same time successfully work inside of a budget.
  • Interactive design exercises focus on entertaining the audience while at the same time keeping things user-friendly and simple.

Besides the theme-focused exercises each section also includes Creativity Exercises to challenge you, push your comfort zone and expand your design horizons.

In this book Denise Bosler accomplishes exactly what she set out to do— help creatives develop unique designs that are beautiful, functional, productive and profitable. It is a great resource to have on the shelf for brainstorming and overcoming a creative block and surpassing one’s own limitations.

Even if you are not a designer, Creative Anarchy provides a tool-set for thinking differently: Entrepreneurs can get new ideas to build their brand; product developers will find new ways of seeing their merchandise; and if you are a buyer of design services, you will find that the possibilities and expectations of design projects open up significantly.

By Amelia Johannsen

About the author

Amelia Johannsen is the Managing Editor at InnovationManagement. With a Degree in Communications from the University of California Davis, Amelia has played a pivotal role in the transformation of the company since early 2009. Amelia has worked in content management, design, marketing and customer relations in various roles, while her free time is best spent traveling and in the pottery studio.

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